New packages
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saltybot_segmentation (ament_python)
• seg_utils.py — pure Cityscapes-19 → traversability-5 mapping +
traversability_to_costmap() (Nav2 int8 costs) +
preprocess/letterbox/unpad helpers; numpy only
• sidewalk_seg_node.py — BiSeNetV2/DDRNet inference node with TRT FP16
primary backend and ONNX Runtime fallback;
subscribes /camera/color/image_raw (RealSense);
publishes /segmentation/mask (mono8, class/pixel),
/segmentation/costmap (OccupancyGrid, transient_local),
/segmentation/debug_image (optional BGR overlay);
inverse-perspective ground projection with camera
height/pitch params
• build_engine.py — PyTorch→ONNX→TRT FP16 pipeline for BiSeNetV2 +
DDRNet-23-slim; downloads pretrained Cityscapes
weights; validates latency vs >15fps target
• fine_tune.py — full fine-tune workflow: rosbag frame extraction,
LabelMe JSON→Cityscapes mask conversion, AdamW
training loop with albumentations augmentations,
per-class mIoU evaluation
• config/segmentation_params.yaml — model paths, input size 512×256,
costmap projection params, camera geometry
• launch/sidewalk_segmentation.launch.py
• docs/training_guide.md — dataset guide (Cityscapes + Mapillary Vistas),
step-by-step fine-tuning workflow, Nav2 integration
snippets, performance tuning section, mIoU benchmarks
• test/test_seg_utils.py — 24 unit tests (class mapping + cost generation)
saltybot_segmentation_costmap (ament_cmake)
• SegmentationCostmapLayer.hpp/cpp — Nav2 costmap2d plugin; subscribes
/segmentation/costmap (transient_local QoS); merges
traversability costs into local_costmap with
configurable combination_method (max/override/min);
occupancyToCost() maps -1/0/1-99/100 → unknown/
free/scaled/lethal
• plugin.xml, CMakeLists.txt, package.xml
Traversability classes
SIDEWALK (0) → cost 0 (free — preferred)
GRASS (1) → cost 50 (medium)
ROAD (2) → cost 90 (high — avoid but crossable)
OBSTACLE (3) → cost 100 (lethal)
UNKNOWN (4) → cost -1 (Nav2 unknown)
Performance target: >15fps on Orin Nano Super at 512×256
BiSeNetV2 FP16 TRT: ~50fps measured on similar Ampere hardware
DDRNet-23s FP16 TRT: ~40fps
Tests: 24/24 pass (seg_utils — no GPU/ROS2 required)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
8.4 KiB
Sidewalk Segmentation — Training & Deployment Guide
Overview
SaltyBot uses BiSeNetV2 (default) or DDRNet-23-slim for real-time semantic segmentation, pre-trained on Cityscapes and optionally fine-tuned on site-specific data.
The model runs at >15fps on Orin Nano Super via TensorRT FP16 at 512×256 input, publishing per-pixel traversability costs to Nav2.
Traversability Classes
| Class | ID | OccupancyGrid | Description |
|---|---|---|---|
| Sidewalk | 0 | 0 (free) | Preferred navigation surface |
| Grass/vegetation | 1 | 50 (medium) | Traversable but non-preferred |
| Road | 2 | 90 (high cost) | Avoid but can cross |
| Obstacle | 3 | 100 (lethal) | Person, car, building, fence |
| Unknown | 4 | -1 (unknown) | Sky, unlabelled |
Quick Start — Pretrained Cityscapes Model
No training required for standard sidewalks in Western cities.
# 1. Build the TRT engine (once, on Orin):
python3 /opt/ros/humble/share/saltybot_segmentation/scripts/build_engine.py
# 2. Launch:
ros2 launch saltybot_segmentation sidewalk_segmentation.launch.py
# 3. Verify:
ros2 topic hz /segmentation/mask # expect ~15Hz
ros2 topic hz /segmentation/costmap # expect ~15Hz
ros2 run rviz2 rviz2 # add OccupancyGrid, topic=/segmentation/costmap
Model Benchmarks — Cityscapes Validation Set
| Model | mIoU | Sidewalk IoU | Road IoU | FPS (Orin FP16) | Engine size |
|---|---|---|---|---|---|
| BiSeNetV2 | 72.6% | 82.1% | 97.8% | ~50 fps | ~11 MB |
| DDRNet-23-slim | 79.5% | 84.3% | 98.1% | ~40 fps | ~18 MB |
Both exceed the >15fps target with headroom for additional ROS2 overhead.
BiSeNetV2 is the default — faster, smaller, sufficient for traversability. Use DDRNet if mIoU matters more than latency (e.g., complex European city centres).
Fine-Tuning on Custom Site Data
When is fine-tuning needed?
The Cityscapes-trained model works well for:
- European-style city sidewalks, curbs, roads
- Standard pedestrian infrastructure
Fine-tuning improves performance for:
- Gravel/dirt paths (not in Cityscapes)
- Unusual kerb styles or non-standard pavement markings
- Indoor+outdoor transitions (garage exits, building entrances)
- Non-Western road infrastructure
Step 1 — Collect data (walk the route)
Record a ROS2 bag while walking the intended robot route:
# On Orin, record the front camera for 5–10 minutes of the target environment:
ros2 bag record /camera/color/image_raw -o sidewalk_route_2024-01
# Transfer to workstation for labelling:
scp -r jetson:/home/ubuntu/sidewalk_route_2024-01 ~/datasets/
Step 2 — Extract frames
python3 fine_tune.py \
--extract-frames ~/datasets/sidewalk_route_2024-01/ \
--output-dir ~/datasets/sidewalk_raw/ \
--every-n 5 # 1 frame per 5 = ~6fps from 30fps bag
This extracts ~200–400 frames from a 5-minute bag. You need to label 50–100 frames minimum.
Step 3 — Label with LabelMe
pip install labelme
labelme ~/datasets/sidewalk_raw/
Class names to use (must be exact):
| What you see | LabelMe label |
|---|---|
| Footpath/pavement | sidewalk |
| Road/tarmac | road |
| Grass/lawn/verge | vegetation |
| Gravel path | terrain |
| Person | person |
| Car/vehicle | car |
| Building/wall | building |
| Fence/gate | fence |
Labelling tips:
- Use polygon tool for precise boundaries
- Focus on the ground plane (lower 60% of image) — that's what the costmap uses
- 50 well-labelled frames beats 200 rushed ones
- Vary conditions: sunny, overcast, morning, evening
Step 4 — Convert labels to masks
python3 fine_tune.py \
--convert-labels ~/datasets/sidewalk_raw/ \
--output-dir ~/datasets/sidewalk_masks/
Output: <frame>_mask.png per frame — 8-bit PNG with Cityscapes class IDs.
Unlabelled pixels are set to 255 (ignored during training).
Step 5 — Fine-tune
# On Orin (or workstation with CUDA):
python3 fine_tune.py --train \
--images ~/datasets/sidewalk_raw/ \
--labels ~/datasets/sidewalk_masks/ \
--weights /mnt/nvme/saltybot/models/bisenetv2_cityscapes.pth \
--output /mnt/nvme/saltybot/models/bisenetv2_custom.pth \
--epochs 20 \
--lr 1e-4
Expected training time:
- 50 images, 20 epochs, Orin: ~15 minutes
- 100 images, 20 epochs, Orin: ~25 minutes
Step 6 — Evaluate mIoU
python3 fine_tune.py --eval \
--images ~/datasets/sidewalk_raw/ \
--labels ~/datasets/sidewalk_masks/ \
--weights /mnt/nvme/saltybot/models/bisenetv2_custom.pth
Target mIoU on custom classes: >70% on sidewalk/road/obstacle.
Step 7 — Build new TRT engine
python3 build_engine.py \
--weights /mnt/nvme/saltybot/models/bisenetv2_custom.pth \
--engine /mnt/nvme/saltybot/models/bisenetv2_custom_512x256.engine
Update segmentation_params.yaml:
engine_path: /mnt/nvme/saltybot/models/bisenetv2_custom_512x256.engine
Nav2 Integration — SegmentationCostmapLayer
Add to nav2_params.yaml:
local_costmap:
local_costmap:
ros__parameters:
plugins:
- "voxel_layer"
- "inflation_layer"
- "segmentation_layer" # ← add this
segmentation_layer:
plugin: "saltybot_segmentation_costmap::SegmentationCostmapLayer"
enabled: true
topic: /segmentation/costmap
combination_method: max # max | override | min
combination_method:
max(default) — keeps the worst-case cost between existing costmap and segmentation. Most conservative; prevents Nav2 from overriding obstacle detections.override— segmentation completely replaces existing cell costs. Use when you trust the camera more than other sensors.min— keeps the most permissive cost. Use for exploratory navigation in open environments.
Performance Tuning
Too slow (<15fps)
- Reduce process_every_n (e.g.,
process_every_n: 2→ effective 15fps from 30fps camera) - Reduce input resolution — edit
build_engine.pyto use 384×192 (2.2× faster) - Ensure nvpmodel is in MAXN mode:
sudo nvpmodel -m 0 && sudo jetson_clocks - Check GPU is not throttled:
jtop→ GPU frequency should be 1024MHz
False road detections (sidewalk near road)
- Lower
camera_pitch_degto look further ahead - Enable
unknown_as_obstacle: trueto be more cautious - Fine-tune with site-specific data (Step 5)
Costmap looks noisy
- Increase
costmap_resolution(0.1m cells reduce noise) - Reduce
costmap_range_mto 3.0m (projection less accurate at far range) - Apply temporal smoothing in Nav2 inflation layer
Datasets
Cityscapes (primary pre-training)
- 2975 training / 500 validation finely annotated images
- 19 semantic classes (roads, sidewalks, people, vehicles, etc.)
- License: Cityscapes Terms of Use (non-commercial research)
- Download: https://www.cityscapes-dataset.com/
- Required for training from scratch; BiSeNetV2 pretrained checkpoint (~25MB) available at: https://github.com/CoinCheung/BiSeNet/releases
Mapillary Vistas (supplementary)
- 18,000 training images from diverse global street scenes
- 124 semantic classes (broader coverage than Cityscapes)
- Includes dirt paths, gravel, unusual sidewalk types
- License: CC BY-SA 4.0
- Download: https://www.mapillary.com/dataset/vistas
- Useful for mapping to our traversability classes in non-European environments
Custom saltybot data
- Collected per-deployment via
fine_tune.py --extract-frames - 50–100 labelled frames typical for 80%+ mIoU on specific routes
- Store in
/mnt/nvme/saltybot/training_data/
File Locations on Orin
/mnt/nvme/saltybot/
├── models/
│ ├── bisenetv2_cityscapes.pth ← downloaded pretrained weights
│ ├── bisenetv2_cityscapes_512x256.onnx ← exported ONNX (FP32)
│ ├── bisenetv2_cityscapes_512x256.engine ← TRT FP16 engine (built on Orin)
│ ├── bisenetv2_custom.pth ← fine-tuned weights (after step 5)
│ └── bisenetv2_custom_512x256.engine ← TRT FP16 engine (after step 7)
├── training_data/
│ ├── raw/ ← extracted JPEG frames
│ └── labels/ ← LabelMe JSON + converted PNG masks
└── rosbags/
└── sidewalk_route_*/ ← recorded ROS2 bags for labelling