saltylab-firmware/legacy/stm32/test/test_hw_button.c
sl-firmware fa75c442a7 feat: remove all STM32/Mamba/BlackPill references — ESP32-S3 only
Archive STM32 firmware to legacy/stm32/:
- src/, include/, lib/USB_CDC/, platformio.ini, test stubs, flash_firmware.py
- test/test_battery_adc.c, test_hw_button.c, test_pid_schedule.c, test_vesc_can.c, test_can_watchdog.c
- USB_CDC_BUG.md

Rename: stm32_protocol → esp32_protocol, mamba_protocol → balance_protocol,
  stm32_cmd_node → esp32_cmd_node, stm32_cmd_params → esp32_cmd_params,
  stm32_cmd.launch.py → esp32_cmd.launch.py,
  test_stm32_protocol → test_esp32_protocol, test_stm32_cmd_node → test_esp32_cmd_node

Content cleanup across all files:
- Mamba F722S → ESP32-S3 BALANCE
- BlackPill → ESP32-S3 IO
- STM32F722/F7xx → ESP32-S3
- stm32Mode/Version/Port → esp32Mode/Version/Port
- STM32 State/Mode labels → ESP32 State/Mode
- Jetson Nano → Jetson Orin Nano Super
- /dev/stm32 → /dev/esp32
- stm32_bridge → esp32_bridge
- STM32 HAL → ESP-IDF

docs/SALTYLAB.md:
- Update "Drone FC Details" to describe ESP32-S3 BALANCE board (Waveshare ESP32-S3 Touch LCD 1.28)
- Replace verbose "Self-Balancing Control" STM32 section with brief note pointing to SAUL-TEE-SYSTEM-REFERENCE.md

TEAM.md: Update Embedded Firmware Engineer role to ESP32-S3 / ESP-IDF

No new functionality — cleanup only.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-04 09:00:38 -04:00

284 lines
8.7 KiB
C

/*
* test_hw_button.c — Unit tests for hw_button debounce/gesture driver (Issue #682).
*
* Build (host, no hardware):
* gcc -I include -I test/stubs -DTEST_HOST \
* -o /tmp/test_hw_button src/hw_button.c test/test_hw_button.c
*
* All tests use hw_button_inject() to drive the simulated GPIO pin.
* All timing is driven through the now_ms argument passed to hw_button_tick().
*/
/* ---- Stubs: prevent STM32 HAL from being included in non-TEST_HOST path ---- */
#define STM32F7XX_HAL_H
#include <stdint.h>
#include <stdbool.h>
/* ---- Include implementation directly ---- */
#include "../src/hw_button.c"
/* ---- Test framework ---- */
#include <stdio.h>
#include <string.h>
static int g_pass = 0;
static int g_fail = 0;
#define ASSERT(cond, msg) \
do { \
if (cond) { g_pass++; } \
else { g_fail++; printf("FAIL [%s:%d] %s\n", __FILE__, __LINE__, msg); } \
} while (0)
/* ---- Helpers ---- */
/* Advance time by `ms` ticks with the pin held at `pressed`.
* Returns the last non-NONE event seen, or BTN_EVENT_NONE. */
static hw_btn_event_t _tick_n(uint32_t *now, uint32_t ms, bool pressed)
{
hw_btn_event_t last = BTN_EVENT_NONE;
hw_button_inject(pressed);
for (uint32_t i = 0; i < ms; i++) {
(*now)++;
hw_btn_event_t ev = hw_button_tick(*now);
if (ev != BTN_EVENT_NONE) last = ev;
}
return last;
}
/* Reset driver state between tests. */
static void _reset(uint32_t *now)
{
*now = 0;
hw_button_inject(false);
hw_button_init();
/* Drain any pending sequence state */
for (int i = 0; i < 100; i++) hw_button_tick((*now)++);
}
/* ---- Tests ---- */
static void test_idle_no_event(void)
{
uint32_t now = 0;
hw_button_init();
hw_button_inject(false);
for (int i = 0; i < 1000; i++) {
hw_btn_event_t ev = hw_button_tick(now++);
ASSERT(ev == BTN_EVENT_NONE, "idle: no event while pin released");
}
}
static void test_debounce_bounce_ignored(void)
{
uint32_t now = 0;
hw_button_init();
/* Press for only 10 ms (< BTN_DEBOUNCE_MS=20) then release */
hw_btn_event_t ev = _tick_n(&now, 10, true);
ASSERT(ev == BTN_EVENT_NONE, "bounce < debounce: no event during press");
ev = _tick_n(&now, BTN_COMMIT_MS + 50, false);
ASSERT(ev == BTN_EVENT_NONE, "bounce < debounce: no event after release");
}
static void test_debounce_confirmed(void)
{
uint32_t now = 0;
hw_button_init();
/* Press for BTN_DEBOUNCE_MS + 1 ms — debounce should confirm */
_tick_n(&now, BTN_DEBOUNCE_MS + 1, true);
ASSERT(hw_button_is_pressed(), "debounce passed: is_pressed() == true");
}
static void test_short_press_park(void)
{
uint32_t now = 0;
hw_button_init();
/* Press for BTN_DEBOUNCE_MS + 10 ms (short: well < BTN_LONG_MIN_MS) */
_tick_n(&now, BTN_DEBOUNCE_MS + 10, true);
/* Release */
_tick_n(&now, 1, false);
ASSERT(!hw_button_is_pressed(), "short press: released");
/* Wait BTN_COMMIT_MS quiet -> should fire PARK */
hw_btn_event_t ev = BTN_EVENT_NONE;
hw_button_inject(false);
for (uint32_t i = 0; i < BTN_COMMIT_MS + 10; i++) {
now++;
hw_btn_event_t e = hw_button_tick(now);
if (e != BTN_EVENT_NONE) ev = e;
}
ASSERT(ev == BTN_EVENT_PARK, "short press + quiet: BTN_EVENT_PARK");
}
static void test_long_press_no_park(void)
{
uint32_t now = 0;
hw_button_init();
/* Press for BTN_LONG_MIN_MS + 100 ms (long press) */
_tick_n(&now, BTN_DEBOUNCE_MS + BTN_LONG_MIN_MS + 100, true);
/* Release and wait */
hw_btn_event_t ev = _tick_n(&now, BTN_COMMIT_MS + 10, false);
/* Lone LONG press has no defined gesture */
ASSERT(ev == BTN_EVENT_NONE, "lone long press: no event");
}
static void test_rearm_combo_fires(void)
{
uint32_t now = 0;
hw_button_init();
/* Press 1: SHORT (30 ms hold + release) */
_tick_n(&now, BTN_DEBOUNCE_MS + 10, true);
_tick_n(&now, 1, false);
/* Brief gap between presses (< BTN_COMMIT_MS so no PARK fires) */
_tick_n(&now, 100, false);
/* Press 2: SHORT */
_tick_n(&now, BTN_DEBOUNCE_MS + 10, true);
_tick_n(&now, 1, false);
_tick_n(&now, 100, false);
/* Press 3: LONG — combo fires on release */
_tick_n(&now, BTN_DEBOUNCE_MS + BTN_LONG_MIN_MS + 50, true);
hw_btn_event_t ev = BTN_EVENT_NONE;
hw_button_inject(false);
for (int i = 0; i < 5; i++) {
hw_btn_event_t e = hw_button_tick(now++);
if (e != BTN_EVENT_NONE) ev = e;
}
ASSERT(ev == BTN_EVENT_REARM_COMBO, "SHORT+SHORT+LONG: BTN_EVENT_REARM_COMBO");
}
static void test_rearm_combo_resets_buffer(void)
{
uint32_t now = 0;
hw_button_init();
/* Fire combo once */
_tick_n(&now, BTN_DEBOUNCE_MS + 10, true); _tick_n(&now, 100, false);
_tick_n(&now, BTN_DEBOUNCE_MS + 10, true); _tick_n(&now, 100, false);
_tick_n(&now, BTN_DEBOUNCE_MS + BTN_LONG_MIN_MS + 50, true);
hw_button_inject(false);
hw_btn_event_t ev = BTN_EVENT_NONE;
for (int i = 0; i < 5; i++) {
hw_btn_event_t e = hw_button_tick(now++);
if (e != BTN_EVENT_NONE) ev = e;
}
ASSERT(ev == BTN_EVENT_REARM_COMBO, "first combo fires");
/* After combo, a lone short press should produce PARK */
_tick_n(&now, BTN_DEBOUNCE_MS + 10, true);
_tick_n(&now, 1, false);
ev = BTN_EVENT_NONE;
hw_button_inject(false);
for (uint32_t i = 0; i < BTN_COMMIT_MS + 10; i++) {
hw_btn_event_t e = hw_button_tick(now++);
if (e != BTN_EVENT_NONE) ev = e;
}
ASSERT(ev == BTN_EVENT_PARK, "after combo: short press fires PARK");
}
static void test_seq_timeout_clears_buffer(void)
{
uint32_t now = 0;
hw_button_init();
/* TWO short presses — seq_len=2 (no PARK since it's not a lone SHORT).
* Then wait BTN_SEQ_TIMEOUT_MS — buffer should be abandoned silently. */
_tick_n(&now, BTN_DEBOUNCE_MS + 10, true);
_tick_n(&now, 1, false);
_tick_n(&now, 100, false); /* gap between presses (< BTN_COMMIT_MS) */
_tick_n(&now, BTN_DEBOUNCE_MS + 10, true);
_tick_n(&now, 1, false);
/* Wait BTN_SEQ_TIMEOUT_MS — seq_len=2 buffer expires silently */
hw_btn_event_t ev = _tick_n(&now, BTN_SEQ_TIMEOUT_MS + 10, false);
ASSERT(ev == BTN_EVENT_NONE, "seq timeout (seq_len=2): buffer cleared, no event");
/* Fresh lone short press should produce PARK as a new sequence */
_tick_n(&now, BTN_DEBOUNCE_MS + 10, true);
_tick_n(&now, 1, false);
ev = BTN_EVENT_NONE;
hw_button_inject(false);
for (uint32_t i = 0; i < BTN_COMMIT_MS + 10; i++) {
hw_btn_event_t e = hw_button_tick(now++);
if (e != BTN_EVENT_NONE) ev = e;
}
ASSERT(ev == BTN_EVENT_PARK, "after timeout: fresh short press fires PARK");
}
static void test_is_pressed_tracks_held(void)
{
uint32_t now = 0;
hw_button_init();
ASSERT(!hw_button_is_pressed(), "initially not pressed");
_tick_n(&now, BTN_DEBOUNCE_MS + 1, true);
ASSERT(hw_button_is_pressed(), "after debounce: is_pressed true");
_tick_n(&now, 1, false);
ASSERT(!hw_button_is_pressed(), "after release: is_pressed false");
}
static void test_short_press_before_commit_no_park(void)
{
uint32_t now = 0;
hw_button_init();
/* Press and release */
_tick_n(&now, BTN_DEBOUNCE_MS + 10, true);
_tick_n(&now, 1, false);
/* Wait less than BTN_COMMIT_MS — no PARK yet */
hw_btn_event_t ev = BTN_EVENT_NONE;
hw_button_inject(false);
for (uint32_t i = 0; i < BTN_COMMIT_MS - 50; i++) {
hw_btn_event_t e = hw_button_tick(now++);
if (e != BTN_EVENT_NONE) ev = e;
}
ASSERT(ev == BTN_EVENT_NONE, "before commit window: no PARK yet");
}
static void test_two_shorts_no_park(void)
{
uint32_t now = 0;
hw_button_init();
/* Two short presses close together — seq_len=2 does not trigger PARK */
_tick_n(&now, BTN_DEBOUNCE_MS + 10, true); _tick_n(&now, 1, false);
_tick_n(&now, 100, false);
_tick_n(&now, BTN_DEBOUNCE_MS + 10, true); _tick_n(&now, 1, false);
hw_btn_event_t ev = BTN_EVENT_NONE;
hw_button_inject(false);
for (uint32_t i = 0; i < BTN_COMMIT_MS + 10; i++) {
hw_btn_event_t e = hw_button_tick(now++);
if (e != BTN_EVENT_NONE) ev = e;
}
ASSERT(ev == BTN_EVENT_NONE, "two shorts + quiet: no PARK (seq_len=2, not lone SHORT)");
}
/* ---- main ---- */
int main(void)
{
printf("=== test_hw_button ===\n");
test_idle_no_event();
test_debounce_bounce_ignored();
test_debounce_confirmed();
test_short_press_park();
test_long_press_no_park();
test_rearm_combo_fires();
test_rearm_combo_resets_buffer();
test_seq_timeout_clears_buffer();
test_is_pressed_tracks_held();
test_short_press_before_commit_no_park();
test_two_shorts_no_park();
printf("\nResults: %d passed, %d failed\n", g_pass, g_fail);
return g_fail ? 1 : 0;
}