Add saltybot_depth_costmap — a Nav2 costmap2d plugin that converts
D435i depth images directly into obstacle markings on both local and
global costmaps.
Pipeline:
1. Subscribe to /camera/depth/image_rect_raw (16UC1 mm) + camera_info
2. Back-project depth pixels to 3D using pinhole camera intrinsics
3. Transform points to costmap global_frame via TF2
4. Apply configurable height filter (min_height..max_height above ground)
5. Mark obstacle cells as LETHAL_OBSTACLE
6. Inflate neighbours within inflation_radius as INSCRIBED_INFLATED_OBSTACLE
Parameters:
min_height: 0.05 m — floor clearance (ignores ground returns)
max_height: 0.80 m — ceiling cutoff (ignores lights/ceiling)
obstacle_range: 3.5 m — max marking distance from camera
clearing_range: 4.0 m — max distance processed at all
inflation_radius: 0.10 m — in-layer inflation (works before inflation_layer)
downsample_factor: 4 — process 1 of N rows+cols (~19k pts @ 640×480)
Integration (#478):
- Added depth_costmap_layer to local_costmap plugins list
- Added depth_costmap_layer to global_costmap plugins list
- Plugin registered via pluginlib (plugin.xml)
Files:
jetson/ros2_ws/src/saltybot_depth_costmap/
CMakeLists.txt, package.xml, plugin.xml
include/saltybot_depth_costmap/depth_costmap_layer.hpp
src/depth_costmap_layer.cpp
jetson/ros2_ws/src/saltybot_bringup/config/nav2_params.yaml (updated)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>