Files
hermes-agent/ui-tui/src/app/turnController.ts
T
Brooklyn Nicholson dd5ead1007 fix(tui): preserve prior segment output on Ctrl+C interrupt
interruptTurn only flushed the in-flight streaming chunk (bufRef) to
the transcript before calling idle(), which wiped segmentMessages and
pendingSegmentTools. Every tool call and commentary line the agent had
already emitted in the current turn disappeared the moment the user
cancelled, even though that output is exactly what they want to keep
when they hit Ctrl+C (quote from the blitz feedback: "everything was
fine up until the point where you wanted to push to main").

Append each flushed segment message to the transcript first, then
render the in-flight partial with the `*[interrupted]*` marker and its
pendingSegmentTools. Sys-level "interrupted" note still fires when
there is nothing to preserve.
2026-04-21 14:48:50 -05:00

450 lines
13 KiB
TypeScript

import { REASONING_PULSE_MS, STREAM_BATCH_MS } from '../config/timing.js'
import type { SessionInterruptResponse, SubagentEventPayload } from '../gatewayTypes.js'
import { hasReasoningTag, splitReasoning } from '../lib/reasoning.js'
import {
buildToolTrailLine,
estimateTokensRough,
isTransientTrailLine,
sameToolTrailGroup,
toolTrailLabel
} from '../lib/text.js'
import type { ActiveTool, ActivityItem, Msg, SubagentProgress } from '../types.js'
import { resetOverlayState } from './overlayStore.js'
import { patchTurnState, resetTurnState } from './turnStore.js'
import { getUiState, patchUiState } from './uiStore.js'
const INTERRUPT_COOLDOWN_MS = 1500
const ACTIVITY_LIMIT = 8
const TRAIL_LIMIT = 8
export interface InterruptDeps {
appendMessage: (msg: Msg) => void
gw: { request: <T = unknown>(method: string, params?: Record<string, unknown>) => Promise<T> }
sid: string
sys: (text: string) => void
}
type Timer = null | ReturnType<typeof setTimeout>
const clear = (t: Timer): null => {
if (t) {
clearTimeout(t)
}
return null
}
class TurnController {
bufRef = ''
interrupted = false
lastStatusNote = ''
persistedToolLabels = new Set<string>()
protocolWarned = false
reasoningText = ''
segmentMessages: Msg[] = []
pendingSegmentTools: string[] = []
statusTimer: Timer = null
toolTokenAcc = 0
turnTools: string[] = []
private activeTools: ActiveTool[] = []
private activityId = 0
private reasoningStreamingTimer: Timer = null
private reasoningTimer: Timer = null
private streamTimer: Timer = null
private toolProgressTimer: Timer = null
clearReasoning() {
this.reasoningTimer = clear(this.reasoningTimer)
this.reasoningText = ''
this.toolTokenAcc = 0
patchTurnState({ reasoning: '', reasoningTokens: 0, toolTokens: 0 })
}
clearStatusTimer() {
this.statusTimer = clear(this.statusTimer)
}
endReasoningPhase() {
this.reasoningStreamingTimer = clear(this.reasoningStreamingTimer)
patchTurnState({ reasoningActive: false, reasoningStreaming: false })
}
idle() {
this.endReasoningPhase()
this.activeTools = []
this.streamTimer = clear(this.streamTimer)
this.bufRef = ''
this.pendingSegmentTools = []
this.segmentMessages = []
patchTurnState({
streamPendingTools: [],
streamSegments: [],
streaming: '',
subagents: [],
tools: [],
turnTrail: []
})
patchUiState({ busy: false })
resetOverlayState()
}
interruptTurn({ appendMessage, gw, sid, sys }: InterruptDeps) {
this.interrupted = true
gw.request<SessionInterruptResponse>('session.interrupt', { session_id: sid }).catch(() => {})
const segments = this.segmentMessages
const partial = this.bufRef.trimStart()
const tools = this.pendingSegmentTools
// Drain streaming/segment state off the nanostore before writing the
// preserved snapshot to the transcript — otherwise each flushed segment
// appears in both `turn.streamSegments` and the transcript for one frame.
this.idle()
this.clearReasoning()
this.turnTools = []
patchTurnState({ activity: [], outcome: '' })
for (const msg of segments) {
appendMessage(msg)
}
// Always surface an interruption indicator — if there's an in-flight
// `partial` or pending tools, fold them into a single assistant message;
// otherwise emit a sys note so the transcript always records that the
// turn was cancelled, even when only prior `segments` were preserved.
if (partial || tools.length) {
appendMessage({
role: 'assistant',
text: partial ? `${partial}\n\n*[interrupted]*` : '*[interrupted]*',
...(tools.length && { tools })
})
} else {
sys('interrupted')
}
patchUiState({ status: 'interrupted' })
this.clearStatusTimer()
this.statusTimer = setTimeout(() => {
this.statusTimer = null
patchUiState({ status: 'ready' })
}, INTERRUPT_COOLDOWN_MS)
}
pruneTransient() {
this.turnTools = this.turnTools.filter(line => !isTransientTrailLine(line))
patchTurnState(state => {
const next = state.turnTrail.filter(line => !isTransientTrailLine(line))
return next.length === state.turnTrail.length ? state : { ...state, turnTrail: next }
})
}
flushStreamingSegment() {
const raw = this.bufRef.trimStart()
if (!raw) {
return
}
const split = hasReasoningTag(raw) ? splitReasoning(raw) : { reasoning: '', text: raw }
if (split.reasoning && !this.reasoningText.trim()) {
this.reasoningText = split.reasoning
patchTurnState({ reasoning: this.reasoningText, reasoningTokens: estimateTokensRough(this.reasoningText) })
}
const text = split.text
this.streamTimer = clear(this.streamTimer)
if (text) {
const tools = this.pendingSegmentTools
this.segmentMessages = [...this.segmentMessages, { role: 'assistant', text, ...(tools.length && { tools }) }]
this.pendingSegmentTools = []
}
this.bufRef = ''
patchTurnState({ streamPendingTools: [], streamSegments: this.segmentMessages, streaming: '' })
}
pulseReasoningStreaming() {
this.reasoningStreamingTimer = clear(this.reasoningStreamingTimer)
patchTurnState({ reasoningActive: true, reasoningStreaming: true })
this.reasoningStreamingTimer = setTimeout(() => {
this.reasoningStreamingTimer = null
patchTurnState({ reasoningStreaming: false })
}, REASONING_PULSE_MS)
}
pushActivity(text: string, tone: ActivityItem['tone'] = 'info', replaceLabel?: string) {
patchTurnState(state => {
const base = replaceLabel
? state.activity.filter(item => !sameToolTrailGroup(replaceLabel, item.text))
: state.activity
const tail = base.at(-1)
if (tail?.text === text && tail.tone === tone) {
return state
}
return { ...state, activity: [...base, { id: ++this.activityId, text, tone }].slice(-ACTIVITY_LIMIT) }
})
}
pushTrail(line: string) {
patchTurnState(state => {
if (state.turnTrail.at(-1) === line) {
return state
}
const next = [...state.turnTrail.filter(item => !isTransientTrailLine(item)), line].slice(-TRAIL_LIMIT)
this.turnTools = next
return { ...state, turnTrail: next }
})
}
recordError() {
this.idle()
this.clearReasoning()
this.clearStatusTimer()
this.pendingSegmentTools = []
this.segmentMessages = []
this.turnTools = []
this.persistedToolLabels.clear()
}
recordMessageComplete(payload: { rendered?: string; reasoning?: string; text?: string }) {
const rawText = (payload.rendered ?? payload.text ?? this.bufRef).trimStart()
const split = splitReasoning(rawText)
const finalText = split.text
const existingReasoning = this.reasoningText.trim() || String(payload.reasoning ?? '').trim()
const savedReasoning = [existingReasoning, existingReasoning ? '' : split.reasoning].filter(Boolean).join('\n\n')
const savedReasoningTokens = savedReasoning ? estimateTokensRough(savedReasoning) : 0
const savedToolTokens = this.toolTokenAcc
const tools = this.pendingSegmentTools
const finalMessages = [...this.segmentMessages]
if (finalText) {
finalMessages.push({
role: 'assistant',
text: finalText,
thinking: savedReasoning || undefined,
thinkingTokens: savedReasoning ? savedReasoningTokens : undefined,
toolTokens: savedToolTokens || undefined,
...(tools.length && { tools })
})
}
const wasInterrupted = this.interrupted
this.idle()
this.clearReasoning()
this.turnTools = []
this.persistedToolLabels.clear()
this.bufRef = ''
patchTurnState({ activity: [], outcome: '' })
return { finalMessages, finalText, wasInterrupted }
}
recordMessageDelta({ rendered, text }: { rendered?: string; text?: string }) {
this.pruneTransient()
this.endReasoningPhase()
if (!text || this.interrupted) {
return
}
this.bufRef = rendered ?? this.bufRef + text
if (getUiState().streaming) {
this.scheduleStreaming()
}
}
recordReasoningAvailable(text: string) {
if (!getUiState().showReasoning) {
return
}
const incoming = text.trim()
if (!incoming || this.reasoningText.trim()) {
return
}
this.reasoningText = incoming
this.scheduleReasoning()
this.pulseReasoningStreaming()
}
recordReasoningDelta(text: string) {
if (!getUiState().showReasoning) {
return
}
this.reasoningText += text
this.scheduleReasoning()
this.pulseReasoningStreaming()
}
recordToolComplete(toolId: string, fallbackName?: string, error?: string, summary?: string) {
const done = this.activeTools.find(tool => tool.id === toolId)
const name = done?.name ?? fallbackName ?? 'tool'
const label = toolTrailLabel(name)
const line = buildToolTrailLine(name, done?.context || '', Boolean(error), error || summary || '')
this.activeTools = this.activeTools.filter(tool => tool.id !== toolId)
this.pendingSegmentTools = [...this.pendingSegmentTools, line]
const next = this.turnTools.filter(item => !sameToolTrailGroup(label, item))
if (!this.activeTools.length) {
next.push('analyzing tool output…')
}
this.turnTools = next.slice(-TRAIL_LIMIT)
patchTurnState({
streamPendingTools: this.pendingSegmentTools,
tools: this.activeTools,
turnTrail: this.turnTools
})
}
recordToolProgress(toolName: string, preview: string) {
const index = this.activeTools.findIndex(tool => tool.name === toolName)
if (index < 0) {
return
}
this.activeTools = this.activeTools.map((tool, i) => (i === index ? { ...tool, context: preview } : tool))
if (this.toolProgressTimer) {
return
}
this.toolProgressTimer = setTimeout(() => {
this.toolProgressTimer = null
patchTurnState({ tools: [...this.activeTools] })
}, STREAM_BATCH_MS)
}
recordToolStart(toolId: string, name: string, context: string) {
this.flushStreamingSegment()
this.pruneTransient()
this.endReasoningPhase()
const sample = `${name} ${context}`.trim()
this.toolTokenAcc += sample ? estimateTokensRough(sample) : 0
this.activeTools = [...this.activeTools, { context, id: toolId, name, startedAt: Date.now() }]
patchTurnState({ toolTokens: this.toolTokenAcc, tools: this.activeTools })
}
reset() {
this.clearReasoning()
this.clearStatusTimer()
this.idle()
this.bufRef = ''
this.interrupted = false
this.lastStatusNote = ''
this.pendingSegmentTools = []
this.protocolWarned = false
this.segmentMessages = []
this.turnTools = []
this.toolTokenAcc = 0
this.persistedToolLabels.clear()
patchTurnState({ activity: [], outcome: '' })
}
fullReset() {
this.reset()
resetTurnState()
}
scheduleReasoning() {
if (this.reasoningTimer) {
return
}
this.reasoningTimer = setTimeout(() => {
this.reasoningTimer = null
patchTurnState({
reasoning: this.reasoningText,
reasoningTokens: estimateTokensRough(this.reasoningText)
})
}, STREAM_BATCH_MS)
}
scheduleStreaming() {
if (this.streamTimer) {
return
}
this.streamTimer = setTimeout(() => {
this.streamTimer = null
const raw = this.bufRef.trimStart()
const visible = hasReasoningTag(raw) ? splitReasoning(raw).text : raw
patchTurnState({ streaming: visible })
}, STREAM_BATCH_MS)
}
startMessage() {
this.endReasoningPhase()
this.clearReasoning()
this.activeTools = []
this.turnTools = []
this.toolTokenAcc = 0
this.persistedToolLabels.clear()
patchUiState({ busy: true })
patchTurnState({ activity: [], outcome: '', subagents: [], toolTokens: 0, tools: [], turnTrail: [] })
}
upsertSubagent(p: SubagentEventPayload, patch: (current: SubagentProgress) => Partial<SubagentProgress>) {
const id = `sa:${p.task_index}:${p.goal || 'subagent'}`
patchTurnState(state => {
const existing = state.subagents.find(item => item.id === id)
const base: SubagentProgress = existing ?? {
goal: p.goal,
id,
index: p.task_index,
notes: [],
status: 'running',
taskCount: p.task_count ?? 1,
thinking: [],
tools: []
}
const next: SubagentProgress = {
...base,
goal: p.goal || base.goal,
taskCount: p.task_count ?? base.taskCount,
...patch(base)
}
const subagents = existing
? state.subagents.map(item => (item.id === id ? next : item))
: [...state.subagents, next].sort((a, b) => a.index - b.index)
return { ...state, subagents }
})
}
}
export const turnController = new TurnController()
export type { TurnController }