hermes-agent/apps/desktop/src/app/chat/sidebar/profile-switcher.tsx

525 lines
20 KiB
TypeScript

import {
closestCenter,
DndContext,
type DragEndEvent,
type DragOverEvent,
type DragStartEvent,
KeyboardSensor,
type Modifier,
PointerSensor,
useSensor,
useSensors
} from '@dnd-kit/core'
import {
arrayMove,
horizontalListSortingStrategy,
SortableContext,
sortableKeyboardCoordinates,
useSortable
} from '@dnd-kit/sortable'
import { CSS } from '@dnd-kit/utilities'
import { useStore } from '@nanostores/react'
import { useEffect, useRef, useState } from 'react'
import { useNavigate } from 'react-router-dom'
import { Button } from '@/components/ui/button'
import { Codicon } from '@/components/ui/codicon'
import { ContextMenu, ContextMenuContent, ContextMenuItem, ContextMenuTrigger } from '@/components/ui/context-menu'
import { Popover, PopoverAnchor, PopoverContent } from '@/components/ui/popover'
import { Tip, Tooltip, TooltipContent, TooltipProvider, TooltipTrigger } from '@/components/ui/tooltip'
import { useI18n } from '@/i18n'
import { triggerHaptic } from '@/lib/haptics'
import { PROFILE_SWATCHES, profileColorSoft, resolveProfileColor } from '@/lib/profile-color'
import { cn } from '@/lib/utils'
import {
$activeGatewayProfile,
$profileColors,
$profileCreateRequest,
$profileOrder,
$profiles,
$profileScope,
ALL_PROFILES,
normalizeProfileKey,
refreshActiveProfile,
selectProfile,
setProfileColor,
setProfileOrder,
setShowAllProfiles,
sortByProfileOrder
} from '@/store/profile'
import type { ProfileInfo } from '@/types/hermes'
import { CreateProfileDialog } from '../../profiles/create-profile-dialog'
import { DeleteProfileDialog } from '../../profiles/delete-profile-dialog'
import { RenameProfileDialog } from '../../profiles/rename-profile-dialog'
import { PROFILES_ROUTE } from '../../routes'
const RAIL_GAP = 4 // px — matches gap-1 between squares.
// easeOutBack — a little overshoot so squares spring into their new slot rather
// than sliding in flat. Neighbors reflow on RAIL_TRANSITION; the dragged square
// glides between snapped cells on the snappier DRAG_TRANSITION.
const SPRING = 'cubic-bezier(0.34, 1.56, 0.64, 1)'
const RAIL_TRANSITION = { duration: 300, easing: SPRING }
const DRAG_TRANSITION = `transform 200ms ${SPRING}`
// The rail is a single horizontal strip of fixed cells. Pin drags to the x-axis
// (no cross-axis scrollbar), snap to whole cells so a square steps slot-to-slot
// instead of gliding, and clamp to the occupied strip so it can't float past the
// last profile onto the "+".
const stepThroughCells: Modifier = ({ containerNodeRect, draggingNodeRect, transform }) => {
if (!draggingNodeRect || !containerNodeRect) {
return { ...transform, y: 0 }
}
const pitch = draggingNodeRect.width + RAIL_GAP
const minX = containerNodeRect.left - draggingNodeRect.left
const maxX = containerNodeRect.right - draggingNodeRect.right
const snapped = Math.round(transform.x / pitch) * pitch
return { ...transform, x: Math.min(maxX, Math.max(minX, snapped)), y: 0 }
}
// Arc-Spaces-style profile rail at the sidebar foot: a default↔all toggle pinned
// left, the colored named profiles scrolling between, and Manage pinned right.
// The active profile pops in its own color — the "where am I" cue. Single-
// profile users see the "+" (create their first profile) and the Manage
// overflow (edit the default profile's SOUL.md); the colored named squares
// and the default↔all toggle only appear once a second profile exists.
export function ProfileRail() {
const { t } = useI18n()
const p = t.profiles
const profiles = useStore($profiles)
const scope = useStore($profileScope)
const gatewayProfile = useStore($activeGatewayProfile)
const order = useStore($profileOrder)
const colors = useStore($profileColors)
const navigate = useNavigate()
const [createOpen, setCreateOpen] = useState(false)
const [pendingRename, setPendingRename] = useState<null | ProfileInfo>(null)
const [pendingDelete, setPendingDelete] = useState<null | ProfileInfo>(null)
const scrollRef = useRef<HTMLDivElement>(null)
// A plain mouse wheel only emits deltaY; map it to horizontal scroll so the
// rail is navigable without a trackpad. Trackpad x-scroll (deltaX) passes
// through. Native + non-passive so we can preventDefault and not bleed the
// gesture into the sessions list above.
useEffect(() => {
const el = scrollRef.current
if (!el) {
return
}
const onWheel = (event: WheelEvent) => {
if (el.scrollWidth <= el.clientWidth || Math.abs(event.deltaY) <= Math.abs(event.deltaX)) {
return
}
el.scrollLeft += event.deltaY
event.preventDefault()
}
el.addEventListener('wheel', onWheel, { passive: false })
return () => el.removeEventListener('wheel', onWheel)
}, [])
const isAll = scope === ALL_PROFILES
const activeKey = normalizeProfileKey(gatewayProfile)
const defaultProfile = profiles.find(profile => profile.is_default)
const onDefault = !isAll && activeKey === 'default'
const named = sortByProfileOrder(profiles.filter(profile => !profile.is_default), order)
const multiProfile = profiles.length > 1
// distance constraint: a small drag reorders, a tap still selects the profile.
const sensors = useSensors(
useSensor(PointerSensor, { activationConstraint: { distance: 4 } }),
useSensor(KeyboardSensor, { coordinateGetter: sortableKeyboardCoordinates })
)
// Tick a haptic each time the drag crosses into a new cell, and a satisfying
// confirm on a committed reorder.
const lastOverRef = useRef<string | null>(null)
const handleDragStart = ({ active }: DragStartEvent) => {
lastOverRef.current = String(active.id)
}
const handleDragOver = ({ over }: DragOverEvent) => {
const id = over ? String(over.id) : null
if (id && id !== lastOverRef.current) {
lastOverRef.current = id
triggerHaptic('selection')
}
}
const handleDragEnd = ({ active, over }: DragEndEvent) => {
lastOverRef.current = null
if (!over || active.id === over.id) {
return
}
const ids = named.map(profile => profile.name)
const from = ids.indexOf(String(active.id))
const to = ids.indexOf(String(over.id))
if (from >= 0 && to >= 0) {
setProfileOrder(arrayMove(ids, from, to))
triggerHaptic('success')
}
}
// Re-pull the running profile + list on mount so a profile created elsewhere
// shows up; cheap and best-effort.
useEffect(() => {
void refreshActiveProfile()
}, [])
// Open the create dialog when the `profile.create` hotkey fires (the dialog
// state lives here, so the global keybind bumps a request atom we watch).
const createRequest = useStore($profileCreateRequest)
const lastCreateRef = useRef(createRequest)
useEffect(() => {
if (createRequest === lastCreateRef.current) {
return
}
lastCreateRef.current = createRequest
setCreateOpen(true)
}, [createRequest])
return (
<div aria-label="Profiles" className="flex items-center gap-0.5" role="tablist">
{/* One button toggles default ↔ all: home face when scoped to a profile,
layers face when showing everything. Pinned left like Manage is right.
Hidden until a second profile exists. */}
{multiProfile &&
(defaultProfile ? (
// On default → toggle to all. Anywhere else (all view or a named
// profile) → return to default. So leaving a profile never lands on all.
<ProfilePill
active={isAll || onDefault}
glyph={isAll ? 'layers' : 'home'}
label={onDefault ? p.showAllProfiles : p.switchToProfile(defaultProfile.name)}
onSelect={() => (onDefault ? setShowAllProfiles(true) : selectProfile(defaultProfile.name))}
/>
) : (
<ProfilePill active={isAll} glyph="layers" label={p.allProfiles} onSelect={() => setShowAllProfiles(true)} />
))}
{/* Single-profile: the active default's home icon next to the create +. */}
{!multiProfile && defaultProfile && (
<ProfilePill
active
glyph="home"
label={defaultProfile.name}
onSelect={() => selectProfile(defaultProfile.name)}
/>
)}
<div
className="flex min-w-0 flex-1 items-center gap-1 overflow-x-auto [scrollbar-width:none] [&::-webkit-scrollbar]:hidden"
ref={scrollRef}
>
{multiProfile && (
<DndContext
collisionDetection={closestCenter}
modifiers={[stepThroughCells]}
onDragEnd={handleDragEnd}
onDragOver={handleDragOver}
onDragStart={handleDragStart}
sensors={sensors}
>
<SortableContext items={named.map(profile => profile.name)} strategy={horizontalListSortingStrategy}>
{/* relative → the strip is the dragged square's offsetParent, so the
clamp modifier bounds drags to the occupied cells (not the +). */}
<div className="relative flex items-center gap-1">
{named.map(profile => (
<ProfileSquare
active={!isAll && normalizeProfileKey(profile.name) === activeKey}
color={resolveProfileColor(profile.name, colors)}
key={profile.name}
label={profile.name}
onDelete={() => setPendingDelete(profile)}
onRecolor={color => setProfileColor(profile.name, color)}
onRename={() => setPendingRename(profile)}
onSelect={() => selectProfile(profile.name)}
/>
))}
</div>
</SortableContext>
</DndContext>
)}
<Tip label={p.newProfile}>
<button
aria-label={p.newProfile}
className="grid size-5 shrink-0 place-items-center rounded-[3px] text-(--ui-text-tertiary) opacity-55 transition hover:bg-(--ui-control-hover-background) hover:text-foreground hover:opacity-100"
onClick={() => setCreateOpen(true)}
type="button"
>
<Codicon name="add" size="0.75rem" />
</button>
</Tip>
</div>
{/* Always reachable, even with only the default profile: the manage
overlay is the only place to edit a profile's SOUL.md, and a
single-profile user must be able to edit the default's persona
without first creating a throwaway second profile. */}
<ProfilePill active={false} glyph="ellipsis" label={p.manageProfiles} onSelect={() => navigate(PROFILES_ROUTE)} />
{/* Land in the new profile on a fresh chat (selectProfile triggers the
new-session reset), not stuck on the session you were just in. */}
<CreateProfileDialog
onClose={() => setCreateOpen(false)}
onCreated={async name => {
await refreshActiveProfile()
selectProfile(name)
}}
open={createOpen}
profiles={profiles}
/>
<RenameProfileDialog
currentName={pendingRename?.name ?? ''}
onClose={() => setPendingRename(null)}
onRenamed={refreshActiveProfile}
open={pendingRename !== null}
/>
<DeleteProfileDialog
onClose={() => setPendingDelete(null)}
onDeleted={refreshActiveProfile}
open={pendingDelete !== null}
profile={pendingDelete}
/>
</div>
)
}
interface ProfilePillProps {
active: boolean
// home / All / Manage are glyph action buttons (navigation, not identity).
glyph: string
label: string
onSelect: () => void
}
function ProfilePill({ active, glyph, label, onSelect }: ProfilePillProps) {
return (
<Tip label={label}>
<Button
aria-label={label}
aria-pressed={active}
className={cn(
'bg-transparent text-(--ui-text-tertiary) hover:bg-(--ui-control-hover-background) hover:text-foreground',
active && 'bg-(--ui-control-active-background) text-foreground'
)}
onClick={onSelect}
size="icon-xs"
type="button"
variant="ghost"
>
<Codicon name={glyph} size="0.875rem" />
</Button>
</Tip>
)
}
interface ProfileSquareProps {
active: boolean
color: null | string
label: string
onSelect: () => void
onRecolor: (color: null | string) => void
onRename: () => void
onDelete: () => void
}
// Hold this long without moving (a drag would have started first) to open the
// color picker — the "hard press" gesture, distinct from tap-to-select.
const LONG_PRESS_MS = 450
// A profile *is* its colored square — no icon-button chrome. Soft profile-tint
// fill + the initial in the full color; the active one pops to full opacity with
// a color ring. These pack tightly so the rail reads as a strip of profiles,
// drag-sort to reorder (a tap below the drag threshold still selects), and
// right-click to rename/delete. The button carries both the tooltip and
// context-menu triggers via nested asChild Slots, so a single element keeps the
// dnd listeners, hover tip, and right-click menu.
function ProfileSquare({ active, color, label, onDelete, onRecolor, onRename, onSelect }: ProfileSquareProps) {
const { t } = useI18n()
const p = t.profiles
const hue = color ?? 'var(--ui-text-quaternary)'
const [pickerOpen, setPickerOpen] = useState(false)
const pressTimer = useRef<null | number>(null)
const suppressClick = useRef(false)
const { attributes, isDragging, listeners, setNodeRef, transform, transition } = useSortable({
id: label,
transition: RAIL_TRANSITION
})
const clearPress = () => {
if (pressTimer.current != null) {
clearTimeout(pressTimer.current)
pressTimer.current = null
}
}
// A real drag (movement past the dnd threshold) cancels the pending hold, so a
// reorder never doubles as a color pick. Also tidy up on unmount.
useEffect(() => {
if (isDragging) {
clearPress()
}
}, [isDragging])
useEffect(() => clearPress, [])
const base = CSS.Transform.toString(transform)
const ring = active ? `inset 0 0 0 1.5px ${hue}` : ''
const lift = isDragging ? '0 6px 16px -4px rgb(0 0 0 / 0.4)' : ''
const pickColor = (next: null | string) => {
onRecolor(next)
setPickerOpen(false)
triggerHaptic('selection')
}
return (
<Popover onOpenChange={setPickerOpen} open={pickerOpen}>
<ContextMenu>
<TooltipProvider delayDuration={0}>
<Tooltip>
<PopoverAnchor asChild>
<ContextMenuTrigger asChild>
<TooltipTrigger asChild>
<button
className={cn(
'grid size-5 shrink-0 cursor-grab touch-none select-none place-items-center rounded-[3px] text-[0.5625rem] font-semibold uppercase leading-none transition-opacity hover:opacity-100',
active ? 'opacity-100' : 'opacity-55',
isDragging && 'z-10 cursor-grabbing opacity-100'
)}
ref={setNodeRef}
style={{
backgroundColor: profileColorSoft(hue, active ? 30 : 22),
boxShadow: [ring, lift].filter(Boolean).join(', ') || undefined,
color: color ?? undefined,
// Glide the dragged square between snapped cells with a little
// overshoot (no scale — the overflow-x strip would clip it).
transform: base,
transition: isDragging ? DRAG_TRANSITION : transition
}}
type="button"
{...attributes}
{...listeners}
aria-label={label}
aria-pressed={active}
// Hold-to-recolor rides alongside the dnd pointer listener (call
// it first so drag tracking still arms), then a timer opens the
// picker and flags the trailing click so it doesn't also select.
onClick={() => {
if (suppressClick.current) {
suppressClick.current = false
return
}
onSelect()
}}
onPointerCancel={clearPress}
onPointerDown={event => {
listeners?.onPointerDown?.(event)
if (event.button !== 0) {
return
}
suppressClick.current = false
clearPress()
pressTimer.current = window.setTimeout(() => {
suppressClick.current = true
triggerHaptic('success')
setPickerOpen(true)
}, LONG_PRESS_MS)
}}
onPointerLeave={clearPress}
onPointerUp={clearPress}
>
{label.replace(/[^a-z0-9]/gi, '').charAt(0) || '?'}
</button>
</TooltipTrigger>
</ContextMenuTrigger>
</PopoverAnchor>
<TooltipContent>{label}</TooltipContent>
</Tooltip>
</TooltipProvider>
{/* The rail sits at the very bottom, so pad off the chrome (esp. the
statusbar) — Radix then flips the menu up instead of squishing it. */}
<ContextMenuContent
aria-label={p.actionsFor(label)}
className="w-40"
collisionPadding={{ bottom: 44, left: 8, right: 8, top: 8 }}
// Menu close refocuses the trigger — which doubles as the popover
// anchor — so the picker reads it as focus-outside and dies on open.
// Suppress the refocus and the picker survives.
onCloseAutoFocus={event => event.preventDefault()}
>
<ContextMenuItem onSelect={() => setPickerOpen(true)}>
<Codicon name="symbol-color" size="0.875rem" />
<span>{p.color}</span>
</ContextMenuItem>
<ContextMenuItem onSelect={onRename}>
<Codicon name="edit" size="0.875rem" />
<span>{p.rename}</span>
</ContextMenuItem>
<ContextMenuItem className="text-destructive focus:text-destructive" onSelect={onDelete} variant="destructive">
<Codicon name="trash" size="0.875rem" />
<span>{t.common.delete}</span>
</ContextMenuItem>
</ContextMenuContent>
</ContextMenu>
<PopoverContent
aria-label={p.colorFor(label)}
className="w-auto p-2"
collisionPadding={{ bottom: 44, left: 8, right: 8, top: 8 }}
side="top"
>
<div className="grid grid-cols-6 gap-1.5">
{PROFILE_SWATCHES.map(swatch => (
<button
aria-label={p.setColor(swatch)}
className="size-5 rounded-full transition-transform hover:scale-110"
key={swatch}
onClick={() => pickColor(swatch)}
style={{
backgroundColor: swatch,
boxShadow: swatch === color ? '0 0 0 2px var(--ui-bg-elevated), 0 0 0 3.5px currentColor' : undefined,
color: swatch
}}
type="button"
/>
))}
</div>
<button
className="mt-2 flex w-full items-center justify-center gap-1.5 rounded-md py-1 text-xs text-(--ui-text-tertiary) transition hover:bg-(--ui-control-hover-background) hover:text-foreground"
onClick={() => pickColor(null)}
type="button"
>
<Codicon name="sync" size="0.75rem" />
{p.autoColor}
</button>
</PopoverContent>
</Popover>
)
}