feat: more ui qa

This commit is contained in:
Brooklyn Nicholson
2026-05-16 21:26:50 -05:00
parent 64ab17182a
commit c7e6a48bfb
84 changed files with 939 additions and 1120 deletions
+5 -114
View File
@@ -1,8 +1,5 @@
import { useGpuTier } from '@nous-research/ui/hooks/use-gpu-tier'
import { Leva, useControls } from 'leva'
import { type CSSProperties, useEffect, useMemo, useState } from 'react'
import { ThemeControls } from './ThemeControls'
import { type CSSProperties, useEffect, useState } from 'react'
const BLEND_MODES = [
'normal',
@@ -25,43 +22,7 @@ const BLEND_MODES = [
type BlendMode = (typeof BLEND_MODES)[number]
function binaryNoiseDataUrl(tile: number, density: number, size: number, color: string): string {
if (typeof document === 'undefined') {
return ''
}
// Cap at 1.5x to match the design-language overlay perf work (PR #14):
// with `image-rendering: pixelated` there's no visible win above 1.5x, and
// a full retina (2x) PNG is ~78% larger to keep resident in compositor memory.
const dpr = Math.min(window.devicePixelRatio || 1, 1.5)
const physTile = Math.round(tile * dpr)
const block = Math.max(1, Math.round(size * dpr))
const canvas = document.createElement('canvas')
canvas.width = physTile
canvas.height = physTile
const ctx = canvas.getContext('2d')
if (!ctx) {
return ''
}
ctx.fillStyle = color
for (let y = 0; y < physTile; y += block) {
for (let x = 0; x < physTile; x += block) {
if (Math.random() < density) {
ctx.fillRect(x, y, block, block)
}
}
}
return `url("${canvas.toDataURL('image/png')}")`
}
export function Backdrop() {
const gpuTier = useGpuTier()
const [controlsOpen, setControlsOpen] = useState(false)
useEffect(() => {
@@ -94,9 +55,7 @@ export function Backdrop() {
const shape = useControls(
'UI / Shape',
{
radiusScalar: { value: 0.2, min: 0, max: 2, step: 0.1, label: 'radius scalar' }
},
{ radiusScalar: { value: 0.2, min: 0, max: 2, step: 0.1, label: 'radius scalar' } },
{ collapsed: true }
)
@@ -108,7 +67,7 @@ export function Backdrop() {
'Backdrop / Statue',
{
enabled: { value: true, label: 'on' },
opacity: { value: 0.04, min: 0, max: 1, step: 0.005 },
opacity: { value: 0.025, min: 0, max: 1, step: 0.005 },
blendMode: { value: 'difference' as BlendMode, options: BLEND_MODES, label: 'blend' },
invert: { value: true, label: 'invert color' },
saturate: { value: 1, min: 0, max: 3, step: 0.05, label: 'saturate' },
@@ -123,55 +82,14 @@ export function Backdrop() {
{ collapsed: true }
)
const vignette = useControls(
'Backdrop / Vignette',
{
enabled: { value: true, label: 'on' },
opacity: { value: 0.22, min: 0, max: 1, step: 0.01 },
blendMode: { value: 'lighten' as BlendMode, options: BLEND_MODES, label: 'blend' },
useTheme: { value: true, label: 'use --warm-glow' },
color: { value: '#ffbd38', label: 'color (override)' },
origin: {
value: '0% 0%',
options: ['0% 0%', '100% 0%', '50% 0%', '0% 100%', '100% 100%', '50% 50%'],
label: 'corner'
},
transparentStop: { value: 60, min: 0, max: 100, step: 1, label: 'fade start %' }
},
{ collapsed: true }
)
const noise = useControls(
'Backdrop / Noise',
{
enabled: { value: false, label: 'on' },
opacity: { value: 0.21, min: 0, max: 1.5, step: 0.01, label: 'opacity (× mul)' },
blendMode: { value: 'color-dodge' as BlendMode, options: BLEND_MODES, label: 'blend' },
color: { value: '#eaeaea', label: 'dot color' },
density: { value: 0.11, min: 0, max: 1, step: 0.005, label: 'density' },
size: { value: 1, min: 1, max: 10, step: 1, label: 'block px' },
tile: { value: 256, min: 64, max: 1024, step: 32, label: 'tile px' },
reroll: { value: 0, min: 0, max: 100, step: 1, label: 'reroll' }
},
{ collapsed: true }
)
const noiseUrl = useMemo(
() => binaryNoiseDataUrl(noise.tile, noise.density, noise.size, noise.color),
// eslint-disable-next-line react-hooks/exhaustive-deps
[noise.tile, noise.density, noise.size, noise.color, noise.reroll]
)
return (
<>
<Leva collapsed hidden={!import.meta.env.DEV || !controlsOpen} titleBar={{ title: 'backdrop', drag: true }} />
{import.meta.env.DEV && <ThemeControls />}
{statue.enabled && gpuTier > 0 && (
{statue.enabled && (
<div
aria-hidden
className="pointer-events-none fixed inset-0 z-2"
className="pointer-events-none absolute inset-0 z-2"
style={{
mixBlendMode: statue.blendMode as CSSProperties['mixBlendMode'],
opacity: statue.opacity
@@ -190,33 +108,6 @@ export function Backdrop() {
/>
</div>
)}
{vignette.enabled && (
<div
aria-hidden
className="pointer-events-none fixed inset-0 z-99"
style={{
background: `radial-gradient(ellipse at ${vignette.origin}, transparent ${vignette.transparentStop}%, ${vignette.useTheme ? 'var(--warm-glow)' : vignette.color} 100%)`,
mixBlendMode: vignette.blendMode as CSSProperties['mixBlendMode'],
opacity: vignette.opacity
}}
/>
)}
{noise.enabled && gpuTier > 0 && noiseUrl && (
<div
aria-hidden
className="pointer-events-none fixed inset-0 z-101"
style={{
backgroundImage: noiseUrl,
backgroundSize: `${noise.tile}px ${noise.tile}px`,
backgroundRepeat: 'repeat',
imageRendering: 'pixelated',
mixBlendMode: noise.blendMode as CSSProperties['mixBlendMode'],
opacity: `calc(${noise.opacity} * var(--noise-opacity-mul, 1))`
}}
/>
)}
</>
)
}