opentui(phase3): launcher integration — HERMES_TUI_ENGINE dual-engine
hermes --tui launches the native OpenTUI engine (Bun) when HERMES_TUI_ENGINE=opentui (env) or display.tui_engine=opentui (config); Ink stays the default and the shipping path is untouched. - _resolve_tui_engine() (env > config > ink); refuses opentui on Windows/Termux (no Bun) -> falls back to ink with a notice. - _make_opentui_argv() -> [bun, src/entry.real.tsx] (no build step). - _bun_bin() with HERMES_BUN override. - Branch at top of _make_tui_argv BEFORE _ensure_tui_node (Bun-only host must not bootstrap Node). - Gate _launch_tui NODE_OPTIONS/--max-old-space-size on engine==ink (Bun is JSC; the V8 flag errors/ignores). Verified end-to-end via tmux: real hermes --tui -> Bun -> OpenTUI -> real Python gateway streamed a real reply. No-flag default still ink.
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@@ -280,11 +280,6 @@ thread.
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Only the first token is checked against the known command list, so
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casual messages like `!nice work` pass through to the agent unchanged.
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Approval prompts (dangerous command / `execute_code` approval) normally
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render as interactive buttons. When buttons can't be delivered and
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Hermes falls back to a text prompt, the prompt instructs you to reply
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with `!approve` / `!deny` — the form that works inside threads.
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### Advanced: emit only the slash-commands array
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If you maintain your Slack manifest by hand and just want the slash
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