opentui(phase3): launcher integration — HERMES_TUI_ENGINE dual-engine
hermes --tui launches the native OpenTUI engine (Bun) when HERMES_TUI_ENGINE=opentui (env) or display.tui_engine=opentui (config); Ink stays the default and the shipping path is untouched. - _resolve_tui_engine() (env > config > ink); refuses opentui on Windows/Termux (no Bun) -> falls back to ink with a notice. - _make_opentui_argv() -> [bun, src/entry.real.tsx] (no build step). - _bun_bin() with HERMES_BUN override. - Branch at top of _make_tui_argv BEFORE _ensure_tui_node (Bun-only host must not bootstrap Node). - Gate _launch_tui NODE_OPTIONS/--max-old-space-size on engine==ink (Bun is JSC; the V8 flag errors/ignores). Verified end-to-end via tmux: real hermes --tui -> Bun -> OpenTUI -> real Python gateway streamed a real reply. No-flag default still ink.
This commit is contained in:
@@ -20,7 +20,6 @@ import tempfile
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import threading
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import time
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from collections import defaultdict
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from contextlib import suppress
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from typing import Callable, Dict, List, Optional, Any, Tuple
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logger = logging.getLogger(__name__)
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@@ -69,43 +68,6 @@ from gateway.platforms.base import (
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from tools.url_safety import is_safe_url
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async def _wait_for_ready_or_bot_exit(
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ready_event: asyncio.Event,
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bot_task: asyncio.Task,
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timeout: float,
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) -> None:
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"""Wait until Discord is ready, or surface early bot startup failure.
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``discord.py`` startup errors (including SOCKS/proxy failures from
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aiohttp-socks/python-socks) happen inside ``Bot.start()``. If ``connect()``
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only waits on ``ready_event``, a dead background task still burns the full
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ready timeout before the gateway supervisor can reconnect. Racing the ready
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event against the bot task keeps failures fast and preserves the original
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exception for logging/classification.
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"""
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ready_task = asyncio.create_task(ready_event.wait())
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try:
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done, _pending = await asyncio.wait(
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{ready_task, bot_task},
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timeout=timeout,
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return_when=asyncio.FIRST_COMPLETED,
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)
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if not done:
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raise asyncio.TimeoutError
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if bot_task in done:
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exc = bot_task.exception()
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if exc is not None:
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raise exc
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if not ready_task.done():
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raise RuntimeError("Discord bot task exited before ready")
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await ready_task
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finally:
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if not ready_task.done():
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ready_task.cancel()
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with suppress(asyncio.CancelledError):
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await ready_task
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def _find_discord_windows_bundled_opus(discord_module: Any = None) -> Optional[str]:
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"""Return discord.py's bundled Windows opus DLL path when present."""
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if sys.platform != "win32":
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@@ -558,7 +520,6 @@ class VoiceReceiver:
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],
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check=True,
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timeout=10,
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stdin=subprocess.DEVNULL,
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)
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finally:
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try:
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@@ -640,11 +601,6 @@ class DiscordAdapter(BasePlatformAdapter):
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self._voice_listen_tasks: Dict[int, asyncio.Task] = {} # guild_id -> listen loop
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self._voice_input_callback: Optional[Callable] = None # set by run.py
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self._on_voice_disconnect: Optional[Callable] = None # set by run.py
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# Resolves the current voice-reply mode ("off"|"voice_only"|"all") for a
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# linked text-channel id; set by run.py. Lets the inactivity timer leave
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# the bot in the channel when the user deliberately picked text-only
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# (/voice off) instead of leaving (/voice leave).
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self._voice_mode_getter: Optional[Callable] = None # set by run.py
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# Phase 3: continuous voice mixer (ambient idle bed + ducked speech).
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# Installed once per guild on join; lets acks / TTS / the "thinking"
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# loop overlap in one outgoing stream instead of stop-and-swap.
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@@ -660,10 +616,6 @@ class DiscordAdapter(BasePlatformAdapter):
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self._typing_tasks: Dict[str, asyncio.Task] = {}
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self._bot_task: Optional[asyncio.Task] = None
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self._post_connect_task: Optional[asyncio.Task] = None
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# True while disconnect() is intentionally closing discord.py. The
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# bot task's done callback uses this to distinguish an operator/service
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# shutdown from a runtime websocket crash.
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self._disconnecting = False
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# Dedup cache: prevents duplicate bot responses when Discord
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# RESUME replays events after reconnects.
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self._dedup = MessageDeduplicator()
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@@ -676,65 +628,6 @@ class DiscordAdapter(BasePlatformAdapter):
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# scanning channel.history() on cache miss (cold start / restart).
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self._last_self_message_id: Dict[str, str] = {}
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def _handle_bot_task_done(self, task: asyncio.Task) -> None:
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"""Surface post-startup discord.py task exits to the gateway supervisor.
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discord.py reconnects normal gateway interruptions internally. When its
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top-level ``Bot.start()`` task actually exits after the adapter has been
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marked running, the Discord websocket is dead while the Hermes gateway
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process can remain alive. Treat that split-brain state as a retryable
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fatal adapter error so ``GatewayRunner._handle_adapter_fatal_error`` can
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remove this adapter and queue Discord for the existing reconnect watcher.
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"""
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if getattr(self, "_disconnecting", False):
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# Intentional service/operator shutdown. Drain the task result so
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# asyncio doesn't emit "exception was never retrieved" warnings.
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with suppress(asyncio.CancelledError, Exception):
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task.exception()
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return
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# Ignore stale callbacks from an older client if a reconnect already
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# installed a newer Bot.start() task on this adapter instance.
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if self._bot_task is not None and task is not self._bot_task:
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with suppress(asyncio.CancelledError, Exception):
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task.exception()
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return
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if not self._running:
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# Startup failures are handled by _wait_for_ready_or_bot_exit() in
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# connect(); this callback is only for post-startup split-brain.
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with suppress(asyncio.CancelledError, Exception):
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task.exception()
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return
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try:
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exc = task.exception()
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except asyncio.CancelledError:
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return
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except Exception as err: # pragma: no cover - defensive
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exc = err
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if exc is None:
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message = "Discord gateway task exited without an exception"
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else:
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message = f"Discord gateway task exited: {exc}"
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logger.error("[%s] %s", self.name, message, exc_info=exc if exc else False)
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self._set_fatal_error("discord_gateway_task_exited", message, retryable=True)
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async def _notify() -> None:
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try:
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await self._notify_fatal_error()
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except Exception as notify_exc: # pragma: no cover - defensive logging
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logger.warning(
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"[%s] Failed to notify gateway supervisor about Discord task exit: %s",
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self.name,
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notify_exc,
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exc_info=True,
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)
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asyncio.create_task(_notify())
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async def connect(self) -> bool:
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"""Connect to Discord and start receiving events."""
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if not DISCORD_AVAILABLE:
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@@ -895,7 +788,6 @@ class DiscordAdapter(BasePlatformAdapter):
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# Must run BEFORE the user allowlist check so that bots
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# permitted by DISCORD_ALLOW_BOTS are not rejected for
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# not being in DISCORD_ALLOWED_USERS (fixes #4466).
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_role_authorized = False
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if getattr(message.author, "bot", False):
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allow_bots = os.getenv("DISCORD_ALLOW_BOTS", "none").lower().strip()
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if allow_bots == "none":
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@@ -919,7 +811,6 @@ class DiscordAdapter(BasePlatformAdapter):
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is_dm=_is_dm,
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):
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return
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_role_authorized = bool(getattr(self, "_allowed_role_ids", set()))
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# Multi-agent filtering: if the message mentions specific bots
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# but NOT this bot, the sender is talking to another agent —
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@@ -961,7 +852,7 @@ class DiscordAdapter(BasePlatformAdapter):
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if "*" not in _free_channels and not (_channel_ids & _free_channels):
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return
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await self._handle_message(message, role_authorized=_role_authorized)
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await self._handle_message(message)
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@self._client.event
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async def on_voice_state_update(member, before, after):
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@@ -1001,55 +892,25 @@ class DiscordAdapter(BasePlatformAdapter):
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self._register_slash_commands()
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# Start the bot in background
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self._disconnecting = False
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self._bot_task = asyncio.create_task(self._client.start(self.config.token))
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self._bot_task.add_done_callback(self._handle_bot_task_done)
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# Wait for ready, but fail fast if discord.py's background startup
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# task dies first (for example on SOCKS/proxy connect errors).
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await _wait_for_ready_or_bot_exit(self._ready_event, self._bot_task, timeout=30)
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# Wait for ready
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await asyncio.wait_for(self._ready_event.wait(), timeout=30)
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self._running = True
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return True
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except asyncio.TimeoutError:
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logger.error("[%s] Timeout waiting for connection to Discord", self.name, exc_info=True)
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# Cancel the background bot task so it cannot fire on_message after
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# this adapter is discarded. Without this, the task keeps running and
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# a later successful reconnect leaves two active Discord clients that
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# each process every message, producing duplicate threads/responses.
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await self._cancel_bot_task()
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self._release_platform_lock()
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return False
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except Exception as e: # pragma: no cover - defensive logging
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logger.error("[%s] Failed to connect to Discord: %s", self.name, e, exc_info=True)
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# Same zombie-client hazard as the timeout branch: the background
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# client.start() task may already be running when a later setup
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# step raises. Cancel it so the discarded adapter cannot connect.
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await self._cancel_bot_task()
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self._release_platform_lock()
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return False
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async def _cancel_bot_task(self) -> None:
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"""Cancel and await the background client.start() task, if running."""
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if self._bot_task and not self._bot_task.done():
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self._bot_task.cancel()
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try:
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await self._bot_task
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except (asyncio.CancelledError, Exception):
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pass
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self._bot_task = None
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async def disconnect(self) -> None:
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"""Disconnect from Discord."""
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self._disconnecting = True
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# Cancel the bot task before closing the client. If connect() timed out
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# and returned False, the background client.start() task may still be
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# running; calling client.close() alone is not enough to stop it because
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# discord.py's reconnect loop can ignore the closed flag while a
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# WebSocket handshake is in flight. Explicitly cancelling the task here
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# ensures the zombie client cannot receive or dispatch any further events.
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await self._cancel_bot_task()
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# Clean up all active voice connections before closing the client
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for guild_id in list(self._voice_clients.keys()):
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try:
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@@ -2403,20 +2264,6 @@ class DiscordAdapter(BasePlatformAdapter):
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except asyncio.CancelledError:
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return
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text_ch_id = self._voice_text_channels.get(guild_id)
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# ``/voice off`` mutes spoken replies but deliberately keeps the bot in
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# the channel (leaving is ``/voice leave``). The inactivity timer only
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# counts the bot's OWN audio as activity, so under voice-off mode it
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# fires every VOICE_TIMEOUT seconds, yanks the bot out, and spams the
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# text channel with "Left voice channel (inactivity timeout)." Honor the
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# user's choice: skip the auto-disconnect while voice replies are off.
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# (The timer re-arms when the bot next speaks or hears a user.)
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_mode_getter = getattr(self, "_voice_mode_getter", None)
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if text_ch_id is not None and _mode_getter is not None:
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try:
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if _mode_getter(str(text_ch_id)) == "off":
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return
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except Exception:
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pass
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await self.leave_voice_channel(guild_id)
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# Notify the runner so it can clean up voice_mode state
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if self._on_voice_disconnect and text_ch_id:
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@@ -2547,11 +2394,6 @@ class DiscordAdapter(BasePlatformAdapter):
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is_dm=False,
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):
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continue
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# A user speaking to the bot is activity too — not just the
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# bot's own playback. Reset the inactivity timer so an active
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# listener isn't disconnected mid-conversation (this also
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# covers voice-on text-only sessions that never play audio).
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self._reset_voice_timeout(guild_id)
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await self._process_voice_input(guild_id, user_id, pcm_data)
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except asyncio.CancelledError:
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pass
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@@ -4859,7 +4701,7 @@ class DiscordAdapter(BasePlatformAdapter):
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raise Exception(f"HTTP {resp.status}")
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return await resp.read()
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async def _handle_message(self, message: DiscordMessage, role_authorized: bool = False) -> None:
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async def _handle_message(self, message: DiscordMessage) -> None:
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"""Handle incoming Discord messages."""
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# In server channels (not DMs), require the bot to be @mentioned
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# UNLESS the channel is in the free-response list or the message is
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@@ -5043,7 +4885,6 @@ class DiscordAdapter(BasePlatformAdapter):
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guild_id=str(guild.id) if guild else None,
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parent_chat_id=parent_channel_id,
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message_id=str(message.id),
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role_authorized=role_authorized,
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)
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# Build media URLs -- download image attachments to local cache so the
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@@ -5769,7 +5610,6 @@ def _define_discord_view_classes() -> None:
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self.allowed_role_ids = allowed_role_ids or set()
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self.resolved = False
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self._selected_provider: str = ""
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self._pending_expensive_model: str = ""
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self._build_provider_select()
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@@ -5852,41 +5692,6 @@ def _define_discord_view_classes() -> None:
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cancel_btn.callback = self._on_cancel
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self.add_item(cancel_btn)
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def _build_expensive_confirm(self, model_id: str):
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"""Build confirmation buttons for unusually expensive models."""
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self.clear_items()
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self._pending_expensive_model = model_id
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confirm_btn = discord.ui.Button(
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label="Switch anyway",
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style=discord.ButtonStyle.red,
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custom_id="model_expensive_confirm",
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)
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confirm_btn.callback = self._on_expensive_confirm
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self.add_item(confirm_btn)
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cancel_btn = discord.ui.Button(
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label="Cancel",
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style=discord.ButtonStyle.grey,
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custom_id="model_expensive_cancel",
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)
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cancel_btn.callback = self._on_cancel
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self.add_item(cancel_btn)
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async def _expensive_warning_for(self, model_id: str):
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try:
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from hermes_cli.model_cost_guard import expensive_model_warning
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# Pricing lookup can hit models.dev / a /models endpoint on a
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# cache miss — keep it off the event loop.
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return await asyncio.to_thread(
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expensive_model_warning,
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model_id,
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provider=self._selected_provider,
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)
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except Exception:
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return None
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async def _on_provider_selected(self, interaction: discord.Interaction):
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if not self._check_auth(interaction):
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await interaction.response.send_message(
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@@ -5916,11 +5721,7 @@ def _define_discord_view_classes() -> None:
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view=self,
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)
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async def _switch_selected_model(
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self,
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interaction: discord.Interaction,
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model_id: str,
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):
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async def _on_model_selected(self, interaction: discord.Interaction):
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if self.resolved:
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await interaction.response.send_message(
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"Already resolved~", ephemeral=True
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@@ -5933,6 +5734,7 @@ def _define_discord_view_classes() -> None:
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return
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self.resolved = True
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model_id = interaction.data["values"][0]
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self.clear_items()
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await interaction.response.edit_message(
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embed=discord.Embed(
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@@ -5961,50 +5763,6 @@ def _define_discord_view_classes() -> None:
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view=None,
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)
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async def _on_model_selected(self, interaction: discord.Interaction):
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if self.resolved:
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await interaction.response.send_message(
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"Already resolved~", ephemeral=True
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)
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return
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if not self._check_auth(interaction):
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await interaction.response.send_message(
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"You're not authorized~", ephemeral=True
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)
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return
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model_id = interaction.data["values"][0]
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warning = await self._expensive_warning_for(model_id)
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if warning is not None:
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self._build_expensive_confirm(model_id)
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await interaction.response.edit_message(
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embed=discord.Embed(
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title="⚠ Expensive Model Warning",
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description=warning.message,
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color=discord.Color.red(),
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),
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view=self,
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)
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return
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await self._switch_selected_model(interaction, model_id)
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async def _on_expensive_confirm(self, interaction: discord.Interaction):
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if not self._check_auth(interaction):
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await interaction.response.send_message(
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"You're not authorized~", ephemeral=True
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)
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return
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if not self._pending_expensive_model:
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await interaction.response.send_message(
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"Model selection expired.", ephemeral=True
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)
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return
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await self._switch_selected_model(
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interaction,
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self._pending_expensive_model,
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)
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async def _on_back(self, interaction: discord.Interaction):
|
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if not self._check_auth(interaction):
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await interaction.response.send_message(
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@@ -320,7 +320,6 @@ def decode_to_pcm(path: str, *, timeout: float = 30.0) -> Optional[bytes]:
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],
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capture_output=True,
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timeout=timeout,
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stdin=subprocess.DEVNULL,
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)
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except (subprocess.TimeoutExpired, FileNotFoundError, OSError) as e:
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logger.warning("decode_to_pcm failed for %s: %s", path, e)
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Reference in New Issue
Block a user