feat(kanban): goal_mode cards run workers in a /goal loop (#35710)

* feat(kanban): goal_mode cards run workers in a /goal loop

A goal_mode card wraps its dispatched worker in the Ralph-style goal
loop behind /goal: after each turn an auxiliary judge checks the
worker's response against the card title+body, and if not done the
worker keeps going in the SAME session until the judge agrees, the
worker terminates the task itself, or the turn budget runs out (which
blocks the card for human review — never a silent exit).

- kanban_db: goal_mode + goal_max_turns columns (additive migration),
  Task fields, create_task params, INSERT wiring, created-event payload.
- kanban_tools: goal_mode/goal_max_turns on the kanban_create tool so
  orchestrators can opt cards in when fanning out.
- kanban CLI: --goal / --goal-max-turns on 'kanban create'.
- dashboard API: goal_mode/goal_max_turns on the create endpoint
  (auto-surfaced back via asdict).
- _default_spawn: sets HERMES_KANBAN_GOAL_MODE / _GOAL_MAX_TURNS only
  when the card opts in.
- goals.run_kanban_goal_loop: standalone, callback-injected loop engine
  (no SessionDB persistence; ephemeral worker). cli.py quiet path calls
  it after the worker's first turn when the env vars are set.
- Docs: orchestrator skill + kanban feature page.

Tests: DB roundtrip + legacy migration, spawn env gating, and the loop's
continuation/completion/budget-block/finalize-nudge branches. E2E run
against a real kanban DB confirms a budget-exhausted goal worker lands
in a sticky blocked state.

* feat(kanban/dashboard): goal-mode toggle in the create form

Wires the goal_mode card setting into the dashboard UI (the plugin's
hand-written IIFE bundle, no build step):

- InlineCreate: 'goal mode' checkbox after the skills field; checking it
  reveals an optional 'max turns' number input. Both reset on submit and
  only post goal_mode/goal_max_turns when enabled.
- TaskDrawer: a 'Goal mode: on (max N turns)' MetaRow so a card's
  goal-mode setting is visible after creation (auto-fed by asdict via the
  existing _task_dict).

Live-tested through the running dashboard with a browser: created a
goal-mode card with max-turns=8, confirmed it persisted to the kanban DB
(goal_mode=1, goal_max_turns=8) and rendered back in the drawer as
'on (max 8 turns)'. No JS console errors.
This commit is contained in:
Teknium
2026-05-31 01:16:33 -07:00
committed by GitHub
parent 32899279a7
commit 0cd7d54b00
10 changed files with 744 additions and 2 deletions
@@ -428,6 +428,20 @@ hermes kanban create "audit auth flow" \
These skills are **additive** to the built-in `kanban-worker` — the dispatcher emits one `--skills <name>` flag for each (and for the built-in), so the worker spawns with all of them loaded. The skill names must match skills that are actually installed on the assignee's profile (run `hermes skills list` to see what's available); there's no runtime install.
### Goal-mode cards (`--goal`)
By default each worker gets **one shot** at its card — do the work, call `kanban_complete`/`kanban_block`, exit. Pass `--goal` (CLI) or `goal_mode=True` (the `kanban_create` tool / dashboard) to instead run that worker in a **goal loop**, the same Ralph-style engine behind the `/goal` slash command: after every turn an auxiliary judge checks the worker's output against the card's title + body (treated as the acceptance criteria), and if the work isn't done — and the turn budget remains — the worker keeps going **in the same session** until the judge agrees, the worker terminates the task itself, or the budget runs out (which **blocks** the card for human review rather than exiting silently).
```bash
hermes kanban create "Translate the docs site to French" \
--body "Acceptance: every page translated, no English left, links intact." \
--assignee linguist \
--goal \
--goal-max-turns 15 # optional; default 20
```
Use it for open-ended, multi-step, or "keep going until X is true" cards. Skip it for cheap one-shot work — the per-turn judge overhead isn't worth it, and the dispatcher's existing retry/circuit-breaker already handles transient worker failures. The judge is only as good as your goal text, so write the body as **explicit acceptance criteria**.
### The orchestrator skill
A **well-behaved orchestrator does not do the work itself.** It decomposes the user's goal into tasks, links them, assigns each to one of the profiles you've set up, and steps back. The `kanban-orchestrator` skill encodes this as tool-call patterns: anti-temptation rules, a Step-0 profile-discovery prompt (the dispatcher silently fails on unknown assignee names, so the orchestrator must ground every card in profiles that actually exist on your machine), and a decomposition playbook keyed on `kanban_create` / `kanban_link` / `kanban_comment`.
@@ -632,6 +646,7 @@ hermes kanban create "<title>" [--body ...] [--assignee <profile>]
[--priority N] [--triage] [--idempotency-key KEY]
[--max-runtime 30m|2h|1d|<seconds>]
[--max-retries N]
[--goal] [--goal-max-turns N]
[--skill <name>]...
[--json]
hermes kanban list [--mine] [--assignee P] [--status S] [--tenant T] [--archived]