Rebrand wiki: BikeAudio -> Resound
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# BikeAudio — Carrier PCB Design & BOM
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# Resound — Carrier PCB Design & BOM
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**Rev A (design-for-layout).** Target fab JLCPCB, 4-layer 1.6 mm. Module: ESP32-WROOM-32E (SMD castellated). Schematic-level netlist + layout plan + BOM — not Gerbers.
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# BikeAudio — Hardware Design v0.1 (stackable, battery-powered)
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# Resound — Hardware Design v0.1 (stackable, battery-powered)
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Consolidated design package from four research workstreams (power/battery, stack
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connector & addressing, carrier PCB & BOM, LED). This is a **design-for-layout
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# BikeAudio — Music-Reactive LED Subsystem (future) & Feasibility
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# Resound — Music-Reactive LED Subsystem (future) & Feasibility
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**Status: future/proposed.** TL;DR: feasible, but **use APA102/SK9822 (clock+data SPI), not WS2812**, **drive from the SINK** (or a dedicated ESP32-C3), **cap brightness ~25%** on a **switchable rail**. Done that way it costs little CPU and tolerable battery; the naive way (WS2812 on a broadcaster) will glitch the audio.
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# BikeAudio — Power & Battery Subsystem Design
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# Resound — Power & Battery Subsystem Design
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*Research/design doc. Current figures at the stated rail; assumptions called out. Sources at end.*
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# BikeAudio — Small Build (the buildable v1 target)
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# Resound — Small Build (the buildable v1 target)
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The focused, buildable unit. Beast (6/12 broadcasters) is deferred — this drops
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all the hard scaling parts. See [Hardware Design v0.1] for the full picture and
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# BikeAudio — Stack Connector, Bus & I2C Addressing
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# Resound — Stack Connector, Bus & I2C Addressing
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Physical/electrical interconnect for the stackable unit (1 SINK + N BROADCASTERS of identical ESP32-WROOM, + ESP32-S3 HUD). Audio 44.1k/16/stereo -> BCK = 1.4112 MHz.
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